CT_00_018 -- Evaluate and potentially improve x264 vectorization
About
x264 should see roughly a 2X performance improvement from autovectorization based on data from other architectures. Based on extrapolation of data from the k230 board it is expected that a uarch which can do 128bit vector ALU ops in a single cycle will see a runtime reduction of 50% for this benchmark. That translates into a 2X improvement in the spec2017 score for 525.x264_r.
Given that's precisely the goal we were shooting for, this is considered done.
Note that Robin is investigating improving the generated code for the SATD routines. Esesntially we're doing a lot of byte loads when we should be loading larger values. This may provide a another small improvement on top of the basic vectorization.
Stakeholders/Partners
RISE:
Ventana: Robin Dapp
Ventana: Jeff Law
External:
Dependencies
Status
Updates
- Note additional opportunities for improvement.
- Testing on the k230 board shows "only" a 17% runtime improvement when the target for x264 vectorization is a 50% runtime improvement (which will double the spec score)
- However, it looks like the cost of a vector ALU op is at least 3X LMUL
- So a performant uarch where vector ALU ops of reasonable size (128 bits) are 1c would see the expected 50% runtime improvement.
- Considering this resolved.
- Dynamic instruction rates cut by 47%, so in the right ballpark for a 2X performance improvement
- x86 shows a roughly 88% improvement (ie, runtime nearly cut in half)
- aarch64 shows roughly a 104% improvement (ie run time cut by more than 50%)
- 47% reduction in dynamic cycle counts is in the right ballpark
- Need to do performance testing to reach closure
- Project reported as a priority for 1H2024